

A character can vary these attacks by his/her two weapons that can be equipped or in an unarmed state. Each character has two buttons for attack light and heavy. We’ll discuss movement in detail a bit below. Like they say, “those who move good, play well”. Learning the movement is a core value in mastering the game, as it is what you will be doing most of the match. The count is really important to remember as you’ll have to time your jumps right to make sure you don’t get pushed off the map accidentally. The up key can also be bounded to the jump button. Going left and right and moving from platform to platform.

The default controls are the arrow keys and these cover lateral and some vertical movement. The most basic command for a character is Movement. You can also decide whether to play on a controller or keyboard. The game caters to newcomers and allows customization to suit a players’ needs. This information is vital if you’re going to main a legend.Ĭontrols seem intimidating at first but are very accessible and easy to learn. You need to know the ins-and-outs of your legend, his range, his speed, damage output, etc. You need to know your legend before being able to get better with him. The character choice is vast in Brawlhalla, there is something for every play style – From combo heavy enthusiasts to the brute force, to one-shot killers. This creates balance in the game as one character is good at some things but not all. Mobility – Determines how fast the character is.Įach character has a set amount of points for each stat, making them unique and giving them the ability to counter one another. A character with high dexterity will take less time. This stat allows characters to tank high damage.ĭexterity – Determines the time taken to do the next action. A strong force character can easily kill enemies in a few hits.ĭefense – Indicates damage neglect and knockback resistance. Each character has four stats:įorce – Determines how much damage and knockback the character does. The next notable factor to talk about are the stats. These weapons are shared by each character in a roster, but they have their own signature moves as well (something we will talk about later). Every character has two types of weapons which allow him/her to perform basic and advanced moves.

When selecting a character there are some things that you will notice.
